As a 3D Generalist working in the industry I’d like to thank you for finally making a
proper pipeline framework, available to studios and more so creatives.
I’m not an expert in any of this, but I was able to set up an AYON server on an AWS free-tier instance for initial testing and understanding before proper deployment for my fully remote studio setup (if only I can have a solid understanding of how everything works).
After the setup and my first login to the server, I selected the required addons, and after that, I could see them. According to this documentation: Testing AYON pipeline early access beta (Deprecated), I have to install addons manually to it’s directory (but the documentation is deprecated?) so I followed everything starting with step 4. yet I can’t see the AYON menu item in Maya 2022. I checked the application settings, executable path, re-downloaded the launcher, re-installed it without luck. Currently stuck on this and probably going to ask in a different thread if I can’t troubleshoot.
I’m also taking some notes about the setup and the general user experience of my own to post here so that it might be helpful for future documentation or at least make it easier to understand for non-developers as well. I’m currently having a hard time understanding the terminology. Bundles, overrides, addons, and packages, simply the pipeline. But the idea of having validators inside DCC’s and proper publishing and authoring combined with project tracking/management is something I cannot miss.
I’m pretty certain that everything is highly streamlined for a pipeline developer with prior studio work experience who knows what they’re doing. I’ve worked in a few VFX houses, with the largest having around 50 people and peak productions running for Netflix yet I haven’t encountered a single person who understands studio pipelines, production management, and scalability so getting help from experienced people is kind of rare in my case.
Also, I’ve recently been more involved in the game development industry, and considering its market share (which was three times that of film and music combined as of 2021), I’m guessing that there will be an increased demand for pipeline work. So, I hope AYON won’t be positioning towards VFX and post-production houses only.
I’ll be posting more and will likely be asking the most beginner questions in the foreseeable future (:
Have a fantastic day!