Shotgrid-AYON Functionality Overlap

Hi all. I’m looking into [Shotgun/Shotgrid/Flow Production Tracking/Even Worse Name Somehow] as our studio does have a few seats. I know there is some overlap in features of AYON and Shotgrid, but I am unsure what these are. I would very much appreciate if someone could elucidate where the two systems do and do not overlap in functionality.
I know that there is a Shotgrid integration in AYON, so I’m assuming they are not
explicitly competing, but I really do not know for certain.

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@milan can you comment here? I am also about to setup the pipeline for our studio and I’d rather not pay for two softwares if it’s not needed.

Hey there.

Thank you for the ping. I missed this topic.

There are two ways to look at it.

  1. We are actively working on adding more production tracking features to AYON natively which will sooner or later bring AYON on par with all other production trackers. We’re going fast with the most important parts and will be evaluating which features are actually important to our clients.

  2. At the moment we already have studios that are fully AYON based without third party production tracker, but it comes with a couple of caveats. It pretty much depends on how much of Flow you’re actually using at the moment. We’re not looking to replace all of it’s features and end up with tons of things that no-one is using, but instead build the most important parts really well.

Long story short we’re fully planning to provide with a complete studio platform with pipeline, asset managements, production tracking, review and more down the line, so depending on your demands AYON might already be fully viable, might be close to it, or might be a few months to a year away.

That being said we’ll always keep supporting connecting to third party tools to provide the full flexibility on top of the pipeline tools a studio might need.

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