@BigRoy does it sound like a limitation in Maya?
Does Maya set one variant if the same asset loaded multiple times?
Also, I’m wondering: Do we want to see more information in the scene inventory like which variant is selected in the loaded USD asset?
At this point the termonlogies might mix up.
Becasue AYON product variant is not the same as USD product variant.
Fortunatly, we bake the product variant in the product name to minimize any potential confusin… imagine seeing variant column in loader and then ask yourself, what USD variants are available in this AYON USD product variant?
The joys of Maya. In which way are you loading into Maya?
If it is to a Maya USD Proxy shape, then inside the Maya USD Proxy you can toggle variants (it’ll remain USD data in the proxy).
If you’re loading it to native maya geometry from the beginning. Then I believe there’s a way to force a variant to be used, but I haven’t played much with that.
So far, we tried to stay away from Mayas native USD stage, but I guess we should give it a try.
@mustafa_jafar I’m not sure if I understand your answer about Ayon Variants and USD Variants being not the same. To me, it looks like the Ayon variants I specify while publishing, are perfectly reflected in the outcoming usd file.