Export images during maya playblast

Is it possible to write out images along with the mp4 when creating playblast in maya ? like how we have exr for nuke publishes?

We also require this for slap comping anim playblasts - and it’s not possible to have multiple products from a single review instance. Our hacky way around it was to use the keep images option of the review instance and this would at least give us both options.

In this case it is possible, because it’d be another representation in the one product. You’d just end up with e.g. a png representation and a h264 representation.

I believe it’s a matter of configuring Extract Review or alike to have multiple output definitions. You can also make it so that the png sequence does not get the burnin applied, but the video file does.

@jakub.jezek and @murphy may know how to configure that.

Mostly in other DCCs, review publishing has keep images option in AYON publisher that is used for this purpose.

Unless the playblast’s output from maya is actually an mp4, then I guess in this case, you’d need a plugin to convert it back to an image sequence.

Keep in mind that AYON plugins can convert sequences to mp4 based on the h264 profile in extract review plugin. ayon+settings://core/publish/ExtractReview

In the maya playblast setting i have kept the settings to output images, but still it does a mp4 output, and i need the actual images rather than converting it from h264, is that possible ?