We are having some issues with houdini usd paths in our farm given that it’s mixed OS (Windows and Linux). I’m curious about the USD Asset Resolver, I tried to load an asset (that is loading normally using relative or pull paths) using the ayon+asset resolver schema but it didn’t found the asset. Is there any other configuration I should do before in order to use it? Is it in beta yet?
I was wondering in implement my own resolver if that is not working yet.
Hey BigRoy,
No, to be honest I didn’t do any special LakeFS configuration. By default still there, but to be honest I even know what is this lake fs. At least by name seems a noSQL database that would help the assets resolve (??).
How can I do this configuration?
Then make sure there are resolvers that apply to your application of choice: ayon+settings://usd/distribution/asset_resolvers
You may need to request a Access Key Id and Access Key (which are lakeFS credentials) because those currently are not public data. I’ll send them in a DM.
These keys are usually requested from an Ynput representative, e.g. on Discord or other support.
@BigRoy do you know how to update this plugin in my farm? Because if I get it right, basically I need login using the Ayon’s tray to make the USD Asset Resolver plugin from lakefs, but my farm doesn’t have GUI, it’s a linux machines that I access using ssh.
Is there maybe a pre render plugin that I can set on deadline to check if there is Ayon’s pipeline updates?
Is there a prevision when these PRs will be merged?
We have a couple of scenes to render and this feature is quite important to us. Is there a way to use a pre-release package with this feature?