Intro
Version control, as defined by Git, is a system that records changes to a file or set of files over time. This allows you to revisit and restore earlier versions if needed.
Thanks to BlueZoo, Bepic and Orca studios for sponsoring this
About the addon
The AYON Version Control addon implements a generic API that can be used with various version control systems, with a primary focus on Perforce.
Currently, the addon implements basic Perforce support inside of Unreal.
Artists can add their perforce user credentials to in the local settings of the addon.
When starting Unreal via AYON Launcher, a pop-up window will appear before the Unreal launch, allowing you to sync to a specific change list.
Explore AYON x Perforce workflows
Perforce doesnβt replace regular AYON publishing. But, it enhances the experience.
- You can use AYON to publish assets and use perforce to setup and version control your scene.
- Submit Unreal render jobs on deadline leveraging our custom
UnrealEngine5
deadline plugin which implementsPreLoad
scripts that syncs your project to thechange list
id submitted along the job.
Get the Addon
- Find it in the addon market
- Add it to your Bundle
- Run ayon-dependencies-tool to add the
p4
dependency.